I suspect this is a common desire in a variety of contexts. I’d like to do it more often, and with more with more people. I have thought of reasons why that might be but I’ve spent just as much time trying to figure out how, because I spend a lot more time in those settings now precisely because the philosophy behind them has shifted. The new open world stuff seems like it would be a natural home for large groups, but we were surprised to learn that you aren’t able to do that. Now, it does remove a fairly substantial avenue of Six Player Content, which I don’t like. I liked Osiris for the same reason - it feels substantially more tactical with this knob turned. I loved Halo’s triumphant return to 4v4, and I love it here as well. I expect that I’ll ultimately serve time for the things we did in there. In any case: Gabe, our friend Levin that used to work here, and myself essentially gnawed on the bones of foes for over an hour. Basically somebody at Bungie figured out that Destiny is about drops and with that realization they pay you for repeatable content in drops above and beyond what you’d get anyway. If you have certain kinds of Ghosts, you can earn side currencies that build rep with certain characters for even more drops. When you collect rep tokens, you’re working toward drops. I originally went in there because of how they encourage you to do Goddamn near everything now - drops. I had the sort of night in Crucible that makes you come back later and play more Crucible. I reserve the right to be incredibly angry about it later when I have enough shaders for everything but my helmet, but now I’m merely nervous about it. I also have like seventy uses of different shaders. I liked the single shader, but I also like how I can shade my ship and my sparrow now. There’s a substantial potential for “me looking dumb” in the new system, which treats shaders more like dyes in other games. Theres no way forward through pure nerfs alone. Somehow, Destiny 2s Season of the Splicer has buffed stasis in a few different ways that affect PvP, and at this point, its time to call it. I hit one button and then I sorta looked like I knew what the fuck was happening. Guys, why is Metro Shift still the best shader in the game Bold One. The problem isn’t just that I’m boring, though - it’s that I don’t… see things? I guess? I don’t know what things look like? I put together color schemes that look sort this way? So a Classic Destiny shader worked very well for me. oiled gunmetal is a great shader plus metro shift and amethyst veil 5. I’m a boring person I just try to make everything look as Dead Orbit as possible and I can get pretty close with Metro Shift. Destiny 2 > General Discussions > Topic Details. They did change shaders in a way that occasionally makes me look dumb and I’m not sure it’s my favorite. Continental Breakfast for foes (meal consists primarily of lightning) Light exfoliation, revealing skin’s freshest layer Choose your battles wisely.I’ve wrapped up the main campaign for Destiny 2, and a bunch of stuff happens in it but the main, important thing is I can create a special, magical hole - and everyone’s invited. Timewarp: Zero Hour – The mission timer cannot be extended. Torrent – Boundless power erupts from within. Win glory by participating in Crucible matches – Powerful GearĮarn Clan XP in strikes, raids, the Crucible, or world activities – Powerful GearĬomplete public events on Io – Powerful GearĬomplete the weekly Nightfall Strike – Powerful Gear Nightfall Strike We’ve listed everything that’s new - including Milestones, the Nightfall Strike, Eververse items, and more - down below. It’s Tuesday, which means that it’s time for a Destiny 2weekly reset.
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